Cocos2d Podcast

by Mohammad Azam and Steffen Itterheim

Cocos2d Mythbusting with Steffen Itterheim

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In this episode Mohammad Azam interviews Steffen Itterheim about Cocos2d myths. Steffen Itterheim goes into details about different misconceptions and myths about the Cocos2d framework.

Show Notes:

 

Written by cocos2dpodcast

October 25, 2011 at 6:15 pm

Posted in Podcasts

Cocos2d Extensions with Stepan Generalov

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In this podcast Mohammad Azam and Steffen Itterheim discusses Cocos2d Extensions with Stepan Generalov. Cocos2d Extensions is a collection of 3rd party extensions and additions for the Cocos2d iPhone engine.

Show Notes:

[Subscribe to Cocos2d Podcast on iTunes]

Written by cocos2dpodcast

October 11, 2011 at 6:29 pm

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Whats New in Cocos2d 2.0 Alpha?

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In this podcast Mohammad Azam and Steffen Itterheim discuss the new features in Cocos2d 2.0 Alpha. Some of the highlights of the Cocos2d 2.0 Alpha are shown below:

  • OpenGL ES 2.0 support (shaders)
  • Better physics integration
  • Includes Box2d v2.2.1 & Chipmunk 6.0.1: Templates updated with new best practices
  • Much faster Motion Streak
  • Improved ProgressTimer
  • Much easier to create “Double Resolution” sprites in Retina Display
  • Retina Display code rewritten: double viewport instead of position. Everything is in points.
  • Improved profiling API
  • Simplified Sprite / SpriteBatch source code

Show Notes:

Cocos2d 2.0 Alpha

Written by cocos2dpodcast

October 3, 2011 at 2:17 pm

Posted in Podcasts, Uncategorized

Kobold2d with Steffen Itterheim

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In this podcast Mohammad Azam will interview Steffen Itterheim about his latest product, Kobold2d. Steffen will explain the benefits of Kobold2d and how it can ease development of Cocos2d applications.

Show Notes:

1) Kobold2d

2) Steffen Itterheim Blog

3) Kobold2d on Twitter  (@Kobold2D)

Written by cocos2dpodcast

September 5, 2011 at 3:33 pm

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Daniel Sperl Explains the Sparrow Framework

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In this podcast Mohammad Azam and Steffen Itterheim talks with Daniel Sperl, author of the Sparrow Framework. Daniel explains how developers can utilize the power and simplicity of the Sparrow framework to create awesome games.

Show Notes:

1) Sparrow Framework

2) Kabaam

3) Math Speeder

4) Kobold 2d

[Subscribe to Cocos2d Podcast on iTunes]

Written by cocos2dpodcast

August 24, 2011 at 3:32 pm

Posted in Podcasts

Marketing Your iPhone App

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In this podcast Mohammad Azam and Steffen Itterheim will discuss different ways of marketing your iPhone app.

Show Notes:

1) iPhone and iPad Apps Marketing: Secrets to Selling Your iPhone and iPad Apps by Jeffrey Hughes

2) iSimulate

Written by cocos2dpodcast

August 8, 2011 at 4:25 pm

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iPhoneGameKit with Nathanael Weiss

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In this podcast Mohammad Azam and Steffen Itterheim talks with Nathanael Weiss about his awesome iPhoneGameKit. Nathanael explains how he got started with the iPhoneGameKit and how it teaches developers to quickly implement an iPhone game.

Show Notes: 

1) iPhoneGameKit

2) Macro Neumann (Thanks to Marco for contributing awesome soundtrack for Cocos2d Podcast and Desert Race game)

Written by cocos2dpodcast

July 4, 2011 at 3:55 pm

Posted in Podcasts