Cocos2d Podcast

by Mohammad Azam and Steffen Itterheim

iPhoneGameKit with Nathanael Weiss

with 5 comments

In this podcast Mohammad Azam and Steffen Itterheim talks with Nathanael Weiss about his awesome iPhoneGameKit. Nathanael explains how he got started with the iPhoneGameKit and how it teaches developers to quickly implement an iPhone game.

Show Notes: 

1) iPhoneGameKit

2) Macro Neumann (Thanks to Marco for contributing awesome soundtrack for Cocos2d Podcast and Desert Race game)


Written by cocos2dpodcast

July 4, 2011 at 3:55 pm

Posted in Podcasts

5 Responses

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  1. I prefer Eclipse when working in Windows. But XCode is far better then Visual Studio or Eclipse.

    Bogdan Vladu

    July 5, 2011 at 12:06 pm

  2. […] latest episode of the Cocos2D Podcast has a special guest: Nate Weiss, developer of the commercial iPhone (RPG) Game […]

  3. Great podcast, Nathanael was hilarious.


    July 23, 2011 at 8:57 am

  4. Always a pleasure to hear you guys! I’m a die hard fan from the very beginning of the cocos2d podcast adventure. (cool satriani-style intro theme by the way) keep rockin’ Azam & Steffen!


    July 30, 2011 at 7:45 pm

  5. Waiting for the next podcast. I look for updates every day at work.
    Great work!!!


    August 3, 2011 at 5:14 pm

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