Cocos2d Podcast

by Mohammad Azam and Steffen Itterheim

Tools in Cocos2d iPhone Game Development

with 7 comments

In this podcast Mohammad Azam and Steffen Itterheim discusses different tools for iPhone game development. Most of the tools are available for FREE and the others have a reasonable price associated with them.

Show Notes: 

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Written by cocos2dpodcast

May 9, 2011 at 1:28 am

Posted in Podcasts

7 Responses

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  1. Great podcast guys. Never would have known about these tools. Thanks.

    Carlos E Barboza

    May 9, 2011 at 2:12 am

  2. great job! Looking forward to more podcasts!

    Alexander Blunck

    May 9, 2011 at 3:38 pm

  3. […] almost forgot over the Zynga & Cocos2D news today that the next episode of the Cocos2D Podcast went live. It’s all about Cocos2D tools this […]

  4. Great podcast!

    > someone are working on a menu creation tool

    This tool might be Cocos Builder http://cocosbuilder.com/ .

    Kazuki Sakamoto

    May 10, 2011 at 6:18 am

  5. Mekanimo is worth a mention for working with physics http://mekanimo.net/ . Maybe if we get enough people contacting the creator he’ll fix the link to the OSX version 🙂

    abitofcode

    May 10, 2011 at 10:13 am

  6. Hello guys,

    Very nice podcast!

    I want to point out that SpriteHelper is a texture editor and also a polygon shape editor – v1.5 will bring support for concave shapes and many more new features that will be revealed at a later time.

    Check out http://spritehelper.wordpress.com for more info.

    Kind regards,
    Bogdan Vladu

    Bogdan Vladu

    May 12, 2011 at 3:12 pm

  7. SpriteHelper also packs your images into a single image file.

    Bogdan Vladu

    May 12, 2011 at 3:19 pm


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