In this podcast Mohammad Azam and Steffen Itterheim talks with Krzysztof Zabłocki about his fun and innovative app called Foldify. Krzysztof explains the development and idea behind Foldify and also gives us a peek into the upcoming features of the app.
In this podcast Mohammad Azam and Steffen Itterheim talks with Jacob Gundersen and Travis Baker about Gladiators of Eden iPhone and iPad game. Travis and Jacob shares their experience of crowd sourcing the game on Kickstarter.
In this special episode of Cocos2d Podcast Mohammad Azam shares his experience in creating educational apps for the iOS platform.
1) Kinder Pop
In this podcast Mohammad Azam and Steffen Itterheim interviews Chris Wilson, creator of SketchShare. Chris explains the purpose of SketchShare and how he overcome the challenges faced during development. Sketchshare was also featured as an “App of the Week” on the UK app store.
2) Chris Wilson on Twitter (@abitofcode)
In this podcast Mohammad Azam and Steffen Itterheim talks about the NimbleBit and Zynga fiasco.
In this episode Mohammad Azam and Steffen Itterheim talks with Nick Waynik about creating Augmented Reality games. Nick explains how augmented reality can play an important role in the future of games.
In this podcast Mohammad Azam and Steffen Itterheim interviews Rob Blackwood, creator of the Space Manager framework. Space Manager framework allows the developers to quickly make physics enabled iOS games.
- Space Manager Framework
- Mobile Bros
- Implementing Nutty Squirrels Using Space Manager Framework
- Angry Birds Using Space Manager Framework